You can find more of my work at whatonearth.deviantart.com or iamwhatonearth.tumblr.com
Setting:
The idea for this game is that there is a town within every digital artist’s computer where their drawings are alive. The drawings act as what they’re meant to represent. For example, house drawings act as inanimate objects in the town but human drawings think and move. There is a religion in this town where they worship the creator as The Great Creator. However, the characters have varying ideas on how closely the deity should be followed and how to approach life. The artist does know that this happens but doesn't directly interact with the town other than adding in items such as statues. Since this is my story, I am represented as the Great Creator in this case. There will be statues of me scattered throughout town.
Plot:
You will be playing as Untitled. She is a bit lost in life and finding herself. You will pick what events she does and dialog now and then. Ultimately, you will pick what her resolution is to approaching life. However, the plot will become increasingly important as the game progresses. There will be small scenes that refer to the plot and develop it but the main goal of this game is getting a slice of life sort of game. It’s meant to be humorous and mostly light hearted. Most of the game will deal with interacting with the town and your friends. This game will cover two weeks of the protagonist's life.
Gameplay:
Most days you will be given a choice between two major activities and many smaller dialog ones. This is not a stat building game. There are some options you won’t see if you didn’t pick the right event but outside of each day your choices won’t influence how the game plays out. I have designed the game so that all the events that are referenced to later are mandatory, so you won’t be confused when someone talks about something that happened you didn’t play through. At the end of the game, you will be given a choice that will completely decide which of the three endings you get.
The idea for this game is that there is a town within every digital artist’s computer where their drawings are alive. The drawings act as what they’re meant to represent. For example, house drawings act as inanimate objects in the town but human drawings think and move. There is a religion in this town where they worship the creator as The Great Creator. However, the characters have varying ideas on how closely the deity should be followed and how to approach life. The artist does know that this happens but doesn't directly interact with the town other than adding in items such as statues. Since this is my story, I am represented as the Great Creator in this case. There will be statues of me scattered throughout town.
Plot:
You will be playing as Untitled. She is a bit lost in life and finding herself. You will pick what events she does and dialog now and then. Ultimately, you will pick what her resolution is to approaching life. However, the plot will become increasingly important as the game progresses. There will be small scenes that refer to the plot and develop it but the main goal of this game is getting a slice of life sort of game. It’s meant to be humorous and mostly light hearted. Most of the game will deal with interacting with the town and your friends. This game will cover two weeks of the protagonist's life.
Gameplay:
Most days you will be given a choice between two major activities and many smaller dialog ones. This is not a stat building game. There are some options you won’t see if you didn’t pick the right event but outside of each day your choices won’t influence how the game plays out. I have designed the game so that all the events that are referenced to later are mandatory, so you won’t be confused when someone talks about something that happened you didn’t play through. At the end of the game, you will be given a choice that will completely decide which of the three endings you get.